Finished Playbooks 1.1. I decided to use the "Script → Spec → Build → Render" workflow to try and explain the workflow itself. The biggest thing for me was realizing the code really doesn’t come first. Once I had the script and visual spec figured out, the build became way easier to direct and refine. The hardest part for me was trying to make too much happen at once visually, especially in the refine section. Once I started separating each idea and letting the visuals happen in sequence, it got a lot cleaner. I ended up taking the Remotion render into CapCut and finishing it with the voiceover, music, sound design, pacing, and subtitles. This was my first real run through the whole workflow, and I definitely understand it differently now that I’ve actually built something with it. Which part of this workflow has been, or looks like it’ll be, the hardest for you?