Activity
Mon
Wed
Fri
Sun
Nov
Dec
Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
What is this?
Less
More
100 contributions to Mini Apps Competition
Cycle 2 post app maintenance
since we have 142 apps submissions, will you guys continue work on your app in regardless wining or not ? for my nimbooks.subimpact.net i will continue optimising it for the betterment of nimiq ecosystem which has practical usage. i konw @Francois Bradette & @Dany Nimiqfr & @Harley NSpace apps would be a fine addition to the ecosystem which i hope post comp will still focus on updating and fine tuning it :)
1 like • 20h
@Francois Bradette all the best buddy!
0 likes • 6h
@Harley NSpace the api , so users can build or you can build a overview dashboard on the trends and what not how nimiq users are digesting movies and series.
New Games at NimiqValley
I’ve added three games to NimiqVillage: 1. Nimiq Pirate: Command a pirate ship and battle others; take down enemies to plunder coins. 2. Nimiq Plane: Become a skilled pilot and dodge an endless barrage of incoming rockets. 3. NimiqBlocksDrop: Stack the falling blocks; completing a horizontal line earns you coins let's go try it... https://nimiqvalley.lovable.app
New Games at NimiqValley
1 like • 20h
@Sayfu Lam yea first some games they controls is not mobile friendly which takes most of the game screen real estate. the two new additions games the ship and the airplane one controls are good for mobile, please adapt it for the rest of the other games
1 like • 18h
@Sayfu Lam side note i really like the nimvalley and u could focus on that instead of churning out minigames, why not have the minigame be inside nim valley ecosystem? example arcade centre, so you can just focus on nimvalley , and expand it this is just my IMHO
🎉 Cycle 3 is officially on the calendar!
Cycle 2 is almost wrapped, and it’s time to start thinking about what you want to build next. You’ll have 4 weeks to build a Mini App, ship it inside Nimiq Pay, and compete for a $17,000 USDC prize pool. Here’s what you need to know: 🏆 $17,000 USDC prize pool 🔓 Submissions open: Oct 14 🔐 Submissions close: Nov 11 ☕ 4 Wednesdays of Sip & Ship And there’s something new this time... Cycle 3 will be themed! We’ll share more about what that means very soon, but we want to hear from you too. What themes would you actually want to build a Mini App around? Drop your ideas below! 👇 ℹ️ Joining the competiton for the first time? Register here: https://miniappscompetition.com
5 likes • 20h
themed would be a better direction, so we dont get alot of 142 ai slop builds :D quality over quantity ! kudo to the team to fine tune the next cycle! keep building!
we just hit 50 real players on NimHunt in our first week live 🎉
one week ago, NimHunt was basically an experiment: can i make a small onchain game people actually come back to play instead of another crypto app where the blockchain is the whole personality? today, we just crossed 50 real gamers not 50 wallets created for an airdrop, not 50 people clicking through a demo once, but rather 50 people actually showing up to hunt, explore Angkor, collect gems, open chests, survive runs and compete for NIM. ngl, that’s a pretty cool milestone for me. especially because while people have been playing, I’ve basically been rebuilding the foundation underneath NimHunt at the same time. over the last few days we went through a full production pass. the biggest change is that NimHunt is slowly becoming less of a wallet playing a game and more of an actual game that happens to use Nimiq underneath. a timeline collapse of what i shipped: > adventurer identity wallets are still the secure ownership layer, but players now have an actual identity inside nimhunt. unique adventurer names, profiles, server-backed identity, persistent stats and a proper separation between who owns the account and who you are in the game. > onboarding & adventurer profiles new players can create their adventurer, pick from the 20 avatars we added across common → mythic rarities, and returning players can recover their historical gameplay stats. practice also stays open without forcing people through the full reward/wallet flow. > public identity & hall of heroes the leaderboard just stopped feeling like a block explorer instead of identifying everyone by wallet addresses, nimhunt can now show adventurer names, avatars, profiles and real gameplay reputation. > allies we added the first actual social layer. you can add other adventurers, accept requests, build an allies list, remove people and block when needed. no chat/global feed yet. just a small foundation I can build actual multiplayer/social mechanics on later. > bank, settings, & navigation treasure bank finally became its own proper part of the game instead of being scattered around different screens.
we just hit 50 real players on NimHunt in our first week live 🎉
0 likes • 1d
Too many sign in , without telling users what it does..
📣 BIG NEWS: The Cycle 2 winners are being revealed this Thursday!
It all comes down to Thursday. The Cycle 2 winner announcement is dropping on October 8th. The Community Council has worked through every submission and the results are ready. To every builder who submitted a Mini App, you put in the work and Thursday is your moment. To everyone who followed along, tested Mini Apps, and cheered builders on, you're part of this too. Don't miss it! 🥁
2 likes • 2d
btw do we get review comments on each apps? or a sip and ship session live stream for the winner announcements? more interested in knowing the community council feedback on my app and how i can improve it
1 like • 1d
@Jesse Lukose im sure they would have notes for each app they reviewed which they could share on a git repo or soemthing
1-10 of 100
Jeremy Lee
5
336 points to level up
@jeremy-lee-2328
simple me

Active 3h ago
Joined Sep 7, 2026
Powered by