The thing slowing me down was not ideas. It was editing. Through 2024, I was making videos in the microcomputer niche and doing every edit myself. The way I record, the audio and the video are separate files so every single video started with manually syncing everything before I could even begin cutting. I'd sit down to make something and lose the whole evening to that part. At some point I stopped and asked what the actual bottleneck was. It wasn't scripting. It wasn't finding topics. It was the one job I liked least. So I found an editor. Aside from getting more time back , he was better at it than I was, and he actually enjoys it. 2024: 6 long-form videos. 2025: 34. 2025 was also the year the channel got monetized. The clearest framing I've come across for this is Dan Martell's, in Buy Back Your Time , there's an opportunity cost to doing the work that drains you, and it's usually bigger than the cost of handing it off. His loop is four steps, and it's worth running on your own setup: 1. Audit your time. One week is enough. Write down where it actually goes, not where you think it goes. The gap is the whole point. 2. Find the task you dislike that eats the most hours. For me that was editing. It's usually obvious the moment it's written down. 3. Transfer it to someone better who enjoys it. That second half matters more than people expect you're not offloading a chore, you're giving it to someone who'd rather be doing it. 4. Fill the time with the work only you can do. For me that's ideas and scripting, because that's what decides whether a video is worth making at all. What's yours? Drop it in the comments. And if it turns out to be a "what do I make next" problem, that's the whole of Tuesday's Idea Hour bring one idea and we run it through the system live.