So you know: All of this was by learning the free courses off Clief Notes A few weeks ago, I started building something small: a tool to help my girlfriend study for her psychology degree. She has ADHD, and most study platforms are built for people who don't have it — walls of text, no structure, no immediate feedback. She'd open a PDF, read three paragraphs, and lose the thread entirely. Not because she wasn't trying, but because nothing was built with her brain in mind. So I built Acarito. It started as a love gesture. It turned into a full platform. What it actually does Acarito is a free educational tool aimed at psychology students, though the core idea generalizes to anyone who learns better with structure. It's not a static library of notes — it adapts. It watches where you get things wrong, adjusts the material to fit your pace, and reshapes itself around how you actually learn rather than how a textbook assumes you learn. It currently has five modes: - "Quizzes" — generate a personalized quiz on any topic, one question at a time. - "Ensayos" — guided essay writing with feedback as you go. - "Lectura Guiada" — guided reading broken into digestible chunks, with questions woven in instead of dumped at the end. - "Audio to Notes" — turn spoken content into structured study notes. - "PPT to Notes" — same idea, starting from a slide deck. The design principle underneath all of it: one question at a time, short instructions, immediate feedback instead of a wall of text you have to hold in your head. That's not a UX preference — it's the whole point. For someone with attention deficit, "immediate feedback over eternal paragraphs" is the difference between finishing a study session and abandoning it ten minutes in. Building it I built and iterated on Acarito with a lot of help from AI pair programming — actually watching the tool understand the shape of the project well enough to suggest its own architectural and design improvements was, honestly, the most interesting part of the process. It's still evolving. I'm currently working through a round of visual polish and expanding the gamification side — more achievements, more avatars, more personality.