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3 contributions to Notes From The Director
A Storyboard Is Not a Stopwatch
Storyboards can give a production false confidence. I learned that on The Grave. I boarded every shot in detail. We were filming at my family's cabin in Crosslake, a place I had known my whole life, so I could build the movie from memory. I could see the rooms, imagine the camera positions, and walk through the locations in my head. The boards solved a real production problem. We knew what to shoot. They did not solve timing. I was trying to live inside the character's emotional experience. The problem was that I had not learned when an emotional beat had landed and when I was simply repeating it. The finished film was much too long. Looking back, I think the story might have worked as a solid seven-minute short. This is why I now separate visual planning from timing. A storyboard answers questions such as: 1. What is in the frame? 2. Where is the camera? 3. What action happens next? 4. What geography must the audience understand? A timing pass asks different questions: 1. How long does the audience need to understand this beat? 2. When has the emotion already landed? 3. Does the next shot add information or repeat it? 4. Is the pause creating tension, or is it merely empty time? 5. What can disappear without damaging the story? Before committing a team to detailed production work, take the boards through this process: 1. State the purpose of the scene in one sentence. If the team cannot name the dramatic change, more drawings will not solve the problem. 2. Perform the scene. Read the dialogue, act out the movement, and let the physical action reveal where the scene drags. 3. Assign rough time to every beat. The estimate does not need to be perfect. It forces the team to confront the total running time. 4. Build the cheapest playable version available. Use an animatic, a rough phone edit, a table read, or timed boards. 5. Cut repeated information. If two shots create the same understanding or emotion, protect the stronger one. 6. Ask someone outside the scene where they started waiting. The people who built the sequence already know what every pause is supposed to mean.
A Storyboard Is Not a Stopwatch
0 likes • Sep 4
Another tip I’ve learned as a DP on different projects is I like to add in colors showing talent movement and camera movement (if applicable). It really helps me visualize the directors thoughts and brings my camera crew together knowing and anticipating potential issues.
0 likes • Sep 5
@Wayne Johnson Blocking for sure. Camera movement, actors movement, what’s in the way, what’s in the frame. A static image only goes so far.
BTS on a TV Car commercial
Its a blast front he past, but the narrative is cool explaining how they made it and then it shows the commercial. Wild to think how much is dont with animation and even Ai now. 28 people to do this https://youtube.com/shorts/VLBRvCaWIiY?is=AzWiEciS5YtBfr2Y
New Series: "What Books?" — Episode 1 (Exploring the Film, 1967)
Hey everyone, I just uploaded the first episode of a new short YouTube series I’m putting together called What Books?. The spirit of this series comes from a story my mentor Scott Kuntz used to tell. Back in the early 1980s, he showed his portfolio to a Marvel editor and was simply told: “Buy the books.” Scott asked, “What books?” That question became a philosophy for me, and this series is my attempt to answer it by tracing the art, film, and visual media books that actually shape an artist’s eye, thinking, and practice. For Episode 1, we are looking at Exploring the Film (1967) by William Kuhns and Robert Stanley. It’s arguably one of the very first textbooks designed to teach film literacy. Looking through this book has been incredible lately—there is something deeply grounding about returning to the pure, foundational mechanics of visual storytelling. When you are literally hands-on with physical 16mm film and troubleshooting mechanical projectors to get them running again, cracking open a guide like this feels like a direct transmission from the golden age of analog craft. I want to hear from you all in the comments below: What is one book that fundamentally changed how you look at your craft? Let me know, and if there are specific titles you think I should cover in the future, drop those in too. In a collection like this, there’s always another book worth opening.
1 like • Apr 26
Bought it!
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Travis MPLS Johansen
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@travis-johansen-6464
DP/Cinematographer for corporate interviews, docu/narrative, and events. Follow for more! https://www.travisjohansen.com

Active 6d ago
Joined Apr 20, 2026
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Minneapolis MN