I believe it’s always important to be ambitious and keep pushing a project beyond its initial idea. NIMIQ-ARCADE has already reached more than 50 players, and for me, that’s just the beginning.
My vision is not simply to create a collection of mini-games, but to build a place where the Nimiq community genuinely enjoys spending time.
I’d love to introduce weekly and monthly game campaigns, seasonal events, and reward-based challenges that encourage players to come back regularly. Another goal is to let the community contribute by creating and submitting their own games, turning NIMIQ-ARCADE into a platform that keeps growing with its users.
I also want to expand beyond quick mini-games by adding longer experiences, timeless arcade classics, and games that offer deeper progression while still remaining accessible. Combined with campaigns, achievements, and collectible rewards, players would have many reasons to return.
My goal is for NIMIQ-ARCADE to become the go-to destination where people have fun, discover new games, connect with the community, and collect NIMs while playing. I want it to be a project that continues evolving alongside the Nimiq ecosystem and demonstrates how Mini Apps can deliver real engagement and long-term value.