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Mini Apps Competition

286 members • Free

68 contributions to Mini Apps Competition
I will keep it short!!
Everyone did a great job building for about a month, and I genuinely appreciate the effort that went into the projects. But I think one important question was missing: Are we building something that will actually be beneficial to NiMiQ? Some of these projects might be great products for another chain or as standalone mini apps, but I’m not sure they necessarily solve a problem for NiMiQ or bring value to the ecosystem. I believe this is one of the reasons the games stood out and ultimately won. Even if another product had been selected, I believe we would still be having this conversation. You can build the perfect product, but you have to ask yourself: - Will it bring users to NiMiQ? - How often will people actually use it? - Will users be willing to pay for it? - How does it create value for NiMiQ beyond the initial launch? - How will we market it outside the existing NiMiQ community? For the games that were selected, I also think there are areas that need more thought, particularly unit economics. How exactly will these games make money for NiMiQ? Beyond the existing community, how will they attract new users to the mini-apps? And, more importantly, how can these products help attract more builders to build on NiMiQ? I think the bigger goal shouldn’t just be building something good. It should be building something that people will actually use, pay for, and that ultimately strengthens the NiMiQ ecosystem. That’s the kind of thinking I believe we need to take into the next round.
0 likes • 8d
Just have it in mind that the next cycle will have games as winners. I will resubmit NimAgent regardless 😌
🏆 MINI APPS COMPETITION: CYCLE #1 WINNERS!!
Cycle 1 is officially in the books. 62 Mini Apps submitted, all of them scored by the Nimiq Community Council, and the results are final. 🥁 Drumroll please… 🥇 1st place: Nimiq Space by @Harley NSpace An open multiplayer world where wallet-signed players can see who is online right now, paint a persistent 500x500 collaborative floor, and build rooms that sync live for everyone in them. 🥈 2nd place: NimJump by @Emre Alt An arcade game built around a minimal client-authority architecture, where the server replays every run itself instead of trusting the score the client reports. 🥉 3rd place: NimQuest by @mystiquemide A learn-and-prove Mini App with server-graded quizzes, where a completion only counts once you sign a one-time message in Nimiq Pay. Congratulations to all three. Winners will be contacted directly to arrange payout. To everyone else who submitted, thank you. You shipped something real in four weeks and set the bar high for future cycles. Every app you built is yours under the MIT License, so keep going with it. 🗓️ Cycle 2 opens August 24. Same $17,000 USDT prize pool, four Sip & Ship calls, submissions close September 18 at 23:59 UTC. If your app did not place this time, you can refine it and submit it again. Full breakdown on all three winners: https://www.nimiq.com/blog/mini-apps-competition-cycle-1-winner-announcement
🏆 MINI APPS COMPETITION: CYCLE #1 WINNERS!!
0 likes • 10d
@Yasmine Romdhane I understand but you are not listening to what I'm saying the 2nd Runner up also 3rd place is not a member of this community. I added follow-up image to back my findings up that he is not a participant of this community. He just submitted and won without doing any hard lifting like every other person in the Skool group. No one knew about NimQuest until he submitted. So my question is, if he is not a community member how was NimQuest able to score higher than builders who are present in the community since one of the way to score high is to be active here.
0 likes • 9d
@Yasmine Romdhane cycle 2 will be different. Trust me
One point that stuck out
Have an audience that can do the heavy lifting. Regardless if your app was better to score the entire 105 and more. If you don't have an audience you probably won't get the most of any hackathon. Do you agree?
Poll
1 member has voted
0 likes • 9d
@Yasmine Romdhane thank you I understand. But with my own right audience I could build $10k project from the ground, have fund raising and soft launch. There is so much that could be done with the right audience. That being said, thank you Nimiq for the time we spent 🙏
Have you already found your project for Cycle 2? 👀
Hey! 👋 Cycle 2 is starting—what great things are you going to do? Any new ideas? Will you be improving your app from Cycle 1? I want to hear your thoughts! 💪
Poll
9 members have voted
0 likes • 14d
Building another app will only create more apps with no users. The plan is to stick to the same idea and refine it. NimAgent will continue to build till it wins, no new app from here.
0 likes • 11d
@Robinson Barais I don't buy that school of thought, one thing I believe is giving things time. Even when there is no result now they definitely will be in the future. Constantly showing up for, revamping, maintaining and making small changes to the app the app will tend to do well. The problem is not even getting users, it's sales. Sales marketing is a crucial part to how people see your app, use your app and maintaining interest in your app.
How do you encourage users to trust in your product?
These past weeks, I realized one way to ensure you can retain users is via trust and reliability in your product. If your product or app can solve a wide range of problems, your product retains users who subconsciously turn marketers who refer friends and family, and you get to understand their wants and shape your app to meet requirements I have been struggling to convince users to trust NimAgent, even when the codes are open source and can hurt my scoring. My question now is, what go-to solutions do you apply to ensure users can trust your product without doubts?
2 likes • 14d
@Precious Adebisi got it, open sourcing alone doesn't solve the issue you know. Sometimes, users can still find your app sceptical due to past experiences they have encountered or not understanding how you were able to solve an issue etc. Thank you for your input 🙏 I appreciate it.
0 likes • 12d
@Yasmine Romdhane thank you so much for your input, It's insightful.
1-10 of 68
Christopher Okunade
5
308 points to level up
@christopher-okunade-9130
I'm always ready to learn and connect. Use NimAgent

Active 1d ago
Joined Jun 4, 2026
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