I have a party that thinks, when they run low on spell slots and hit points, they can just take a long rest anywhere -- the middle of a corridor, bridge, hallway -- you know, high-traffic areas -- and they are back to 100%. I constantly give them random encounters, which do tend to happen in hallways, but they just keep trying until everyone gets bored and I just say, "the night passes with out incident". I need to find someway to give them consequences, but also give them some mechanism to where they can take a long rest that makes sense. I'm open to any ideas. Thank you.