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15 contributions to Game Master's Laboratory
Intro: hello from Toronto! :-)
Hey everyone, Happy to discover this space as I've been running the PARP structure exclusively for 4 campaigns now over the past 2.5-ish(?) years, with lots of trial and error because I was coming from a very GM driven game and mindset that is D&D. The reason I first discovered the book was because I wanted to find a name for the style of game where my players kept pushing certain things that weren't part of the story -- it was interesting to them -- and I started leaning into the uncomfortable idea of letting go off the reigns to discover what following their interest session to session was like. And so a GM from the Toronto DND discord community recommended me this book as the structure that would benefit me. It was such an eye opening experience to consume the book and understand why as a player I felt like a character put on someone else's journey when playing in the traditional way of D&D campaigns that I was part of. Because my circle was all D&D folks who exclusively run "reactive" games or consume media like Critical Roll and Dimension 20, it was pretty much the gold standard that the GM drives the plot, the story, yadda yadda, players react and we RP. So when I tried sharing the concepts from the book with my circle it would lead to debates and folks dismissing the PARP style. Over the past years of trying to run PARP structured, I slowly tried to implement things from the book -- as I took my time reading it -- over 40 sessions of 3 campaigns with different sets of people, and it was really hard to get everyone on board and have them be diligent of goal making and in the proper way. BUT, i'm happy to say that my 4th and current table with PARP is with an amazing group of folks who are sticking to the asks -- it did take a lot of above table check-ins to ensure that. The RP and story has been better than anything that I could have created solo in the lone tower that I often found myself in traditional GMing. It feels like we are co-writing a drama together, and i'm genuinely appreciative that I get be surprised as a GM as I *discover* the story through PCs goals and factions goals.
1 like • 13h
Hey Patrick, Welcome to the community.
Anyone run "The Wild Sheep Chase" 5e 1-shot
I'm thinking about running it for my old group tomorrow night and wanted to get people's thoughts. I'd also love any tips on making a one-shot more proactive. Rather than having the players come up with their own goals, I'm thinking of generating goals for their characters. I realize that's not quite the same thing, but this group is really good at embracing the premise and running with it.
Battle arena.
Those of you in the Friday morning chat would have heard me talking about the giant battle arena I'm printing. I'm about half way though and this is how it's looking. When it's done it should be about 22" in diameter. For comparison I also posted pictures of the largest I could print it on one plate.
Battle arena.
1 like • 28d
This is awesome Mark!!
GML One-Shots, new systems
(Yes, I cleared this with Tristan ahead of time) I have a queue of one-shots for various RPG systems that I'm setting up on startplaying.games, but I want to give anyone from GML a $15 discount; if you join, just mention GML and I'll apply it. Starting with Troika next week because of Jonah. I'm also flexible on timing for future events, so if there's preference for a later or earlier option, or a different day, lmk. https://startplaying.games/adventure/cmsuncli60006l404ybpsvxxn Upcoming systems include: - Blades '68 - The Cunning Folk - Vampire: the Masquerade 5th edition - My Life With Master - Mothership - Midnight Muscadines - Haunted West - Eclipse Phase - The Fifth Season - Legend of the Five Rings 5th edition - Dune: Adventures in the Imperium - Beecher's Bibles - Cy_Borg - Court of Blades - TEETH - Arkham Horror - Agon - Draw Steel
2 likes • Sep 4
This is great Jordan. I'd love to try Blades, L5R, Arkham Horror and Draw Steel. I'll keep an eye out.
Thoughts on tools
I had an idea today, I'm interested in hearing thoughts from others. I've basically tried everything to keep my game events organized, Google Docs, Evernotes, notion, pieces of paper. Nothing ever really sticks or works well, at least for me. While I was setting up some shortcuts (ie Apple's version of macros/automation) on my iPad to quickly create tasks in my task manager (Things 3). It dawned on me, why not create pre-canned shortcuts for stuff I want to track? For instance, in 5e D&D contracting a disease involves a few steps (Con check DC10-15, Incubation period (1d4 days), etc. A pain to track on paper/notebooks but really simple in a task manager with checklists. Has anyone used a todo list or task manager to help organize your game?
Thoughts on tools
0 likes • Jun 29
Yeah, I still need to run some experiments to see how it actually pans out. Entry is extremely quick, once the templates (shortcuts) are created it’s just a matter of tapping a button. What I’m trying to learn next, is what you mention here, Balancing the layers and will I have to add more to the system for zooming in and out. Will this be another needle in a haystack, etc.
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Jody Schofield
3
43 points to level up
@jody-schofield-3320
Living the dream and DMing since the 70s

Active 13h ago
Joined Aug 9, 2024
Ottawa, Ontario, Canada
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